A road tile takes 300 points to build, which means 60 ticks to build with a single WORK body part and costs of 300 energy.
Decreases movement cost to 1. Using roads allows creating creeps with less
MOVE body parts.
Controller level Any (including neutral rooms)
- 300 on plain land
- 1,500 on swamp
- 45,000 on wall
- 5,000 on plain land
- 25,000 on swamp
- 750,000 on wall
- Loses 100 hits every 1,000 ticks on plain land
- Loses 500 hits every 1,000 ticks on swamp
- Loses 15,000 every 1,000 ticks on wall
Note: every creep step decreases the decay timer for 1 tick per each creep body part
See structure object