A room is a place where a screeps simulation can take place in.
Contents
Api[]
Methods[]
- createConstructionSite(x, y [, structureType])
- createConstructionSite(pos [, structureType])
- createFlag(x, y [, name [, color]])
- createFlag(pos [, name [, color]])
- find(type [, opts])
- findExitTo(room)
- findPath(fromPos, toPos [, opts])
- getPositionAt(x, y)
- lookAt(x, y)
- lookAt(target)
- lookAtArea(top, left, bottom, right)
- lookForAt(type, x, y)
- lookForAt(type, target)
- makeSnapshot([description])
Properties[]
- controller
- memory
- mode
- name
- storage
- survivalInfo